Z 可怖呕吐者

一具蹒跚移动的腐化尸体。各种各样的垃圾和废料已经融化成从皮肤上不断渗出的黑色黏液。


常规 战斗
HP: 55 近战技能: 2
种类: 丧尸, 人类 闪避技能: 0
速度: 65 近战伤害: 2d2+1
材质: 攻击消耗: 100
体型: 中等 (62.5 L)

防护

触发器
钝击: 0 死亡: death_acid
斩击: 0 攻击:
展开 ACID_BARF / 冷却:22
防弹: 击中时:

其他
攻击性: 100 士气: 100
威胁: 2 (极低) 视力: 14 (夜:1)
半数进化期: 4
进化为:
展开 酸液丧尸 (100%)(占位:1)
燃烧进化: 烧焦丧尸
可收获: zombie
死亡掉落: default_zombie_death_drops
Flags

查看 JSON
{
    "id": "mon_zombie_wretched",
    "type": "MONSTER",
    "name": {
        "str": "可怖呕吐者"
    },
    "description": "一具蹒跚移动的腐化尸体。各种各样的垃圾和废料已经融化成从皮肤上不断渗出的黑色黏液。",
    "default_faction": "zombie",
    "bodytype": "human",
    "species": [
        "ZOMBIE",
        "HUMAN"
    ],
    "diff": 2,
    "volume": "62500 ml",
    "\/\/": "Higher weight from attached junks.",
    "weight": "84500 g",
    "hp": 55,
    "speed": 65,
    "material": [
        "flesh"
    ],
    "symbol": "Z",
    "looks_like": "mon_zombie_acidic",
    "color": "dark_gray_yellow",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 2,
    "melee_dice_sides": 2,
    "melee_cut": 1,
    "armor_elec": 1,
    "vision_day": 14,
    "weakpoint_sets": [
        "wps_humanoid_body"
    ],
    "harvest": "zombie",
    "special_attacks": [
        [
            "ACID_BARF",
            22
        ]
    ],
    "death_drops": "default_zombie_death_drops",
    "death_function": {
        "message": "%s 的尸体流出了酸液。",
        "effect": {
            "id": "death_acid",
            "hit_self": true
        }
    },
    "burn_into": "mon_zombie_scorched",
    "upgrades": {
        "half_life": 8,
        "into": "mon_zombie_acidic"
    },
    "flags": [
        "SEES",
        "HEARS",
        "SMELLS",
        "STUMBLES",
        "WARM",
        "BASHES",
        "GROUP_BASH",
        "POISON",
        "ACIDPROOF",
        "ACID_BLOOD",
        "NO_BREATHE",
        "REVIVES",
        "PUSH_MON",
        "FILTHY",
        "RANGED_ATTACKER"
    ],
    "repo_id": 9950,
    "original_id": "mon_zombie_wretched",
    "dodge": 0,
    "armor_cut": 0,
    "armor_bash": 0,
    "emit_fields": [],
    "vision_night": 1,
    "attack_cost": 100,
    "difficulty": 2.1504000000000003
}