一具蹒跚移动的腐化尸体。各种各样的垃圾和废料已经融化成从皮肤上不断渗出的黑色黏液。
常规 | 战斗 | ||
HP: | 近战技能: | ||
种类: | 丧尸, 人类 | 闪避技能: | |
速度: | 近战伤害: | ||
材质: | 肉 | 攻击消耗: | |
体型: | 中等 ( |
||
防护 |
触发器 |
||
钝击: | 死亡: | death_acid | |
斩击: | 攻击: |
展开ACID_BARF / 冷却:22 |
|
防弹: | 击中时: | ||
其他 |
|||
攻击性: | 士气: | ||
威胁: | 视力: | ||
半数进化期: | |||
进化为: |
展开酸液丧尸 (100%)(占位:1) |
||
燃烧进化: | 烧焦丧尸 | ||
可收获: | zombie | ||
死亡掉落: | default_zombie_death_drops |
{
"id": "mon_zombie_wretched",
"type": "MONSTER",
"name": {
"str": "可怖呕吐者"
},
"description": "一具蹒跚移动的腐化尸体。各种各样的垃圾和废料已经融化成从皮肤上不断渗出的黑色黏液。",
"default_faction": "zombie",
"bodytype": "human",
"species": [
"ZOMBIE",
"HUMAN"
],
"diff": 2,
"volume": "62500 ml",
"\/\/": "Higher weight from attached junks.",
"weight": "84500 g",
"hp": 55,
"speed": 65,
"material": [
"flesh"
],
"symbol": "Z",
"looks_like": "mon_zombie_acidic",
"color": "dark_gray_yellow",
"aggression": 100,
"morale": 100,
"melee_skill": 2,
"melee_dice": 2,
"melee_dice_sides": 2,
"melee_cut": 1,
"armor_elec": 1,
"vision_day": 14,
"weakpoint_sets": [
"wps_humanoid_body"
],
"harvest": "zombie",
"special_attacks": [
[
"ACID_BARF",
22
]
],
"death_drops": "default_zombie_death_drops",
"death_function": {
"message": "%s 的尸体流出了酸液。",
"effect": {
"id": "death_acid",
"hit_self": true
}
},
"burn_into": "mon_zombie_scorched",
"upgrades": {
"half_life": 8,
"into": "mon_zombie_acidic"
},
"flags": [
"SEES",
"HEARS",
"SMELLS",
"STUMBLES",
"WARM",
"BASHES",
"GROUP_BASH",
"POISON",
"ACIDPROOF",
"ACID_BLOOD",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"FILTHY",
"RANGED_ATTACKER"
],
"repo_id": 9950,
"original_id": "mon_zombie_wretched",
"dodge": 0,
"armor_cut": 0,
"armor_bash": 0,
"emit_fields": [],
"vision_night": 1,
"attack_cost": 100,
"difficulty": 2.1504000000000003
}