一只浑身长满锈刺的恐怖丧尸。一个等待发生的会行走的破伤风感染。
常规 | 战斗 | ||
HP: | 近战技能: | ||
种类: | 丧尸, 人类 | 闪避技能: | |
速度: | 近战伤害: | ||
材质: | 肉 | 攻击消耗: | |
体型: | 中等 ( |
||
防护 |
触发器 |
||
钝击: | 死亡: | ||
斩击: | 攻击: | ||
防弹: | 击中时: | ||
其他 |
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攻击性: | 士气: | ||
威胁: | 视力: | ||
燃烧进化: | 烧焦丧尸 | ||
可收获: | zombie | ||
死亡掉落: | default_zombie_death_drops |
{
"id": "mon_zombie_urchin",
"type": "MONSTER",
"name": {
"str": "锈刺丧尸"
},
"description": "一只浑身长满锈刺的恐怖丧尸。一个等待发生的会行走的破伤风感染。",
"default_faction": "zombie",
"bodytype": "human",
"species": [
"ZOMBIE",
"HUMAN"
],
"volume": "62500 ml",
"weight": "81500 g",
"hp": 100,
"speed": 60,
"material": [
"flesh"
],
"symbol": "Z",
"color": "brown",
"aggression": 100,
"morale": 100,
"melee_skill": 3,
"melee_dice": 2,
"melee_dice_sides": 6,
"melee_cut": 12,
"weakpoint_sets": [
"wps_humanoid_body"
],
"dodge": 1,
"bleed_rate": 0,
"vision_night": 3,
"harvest": "zombie",
"special_attacks": [
{
"type": "bite",
"cooldown": 5
},
[
"GRAB",
7
],
[
"scratch",
20
],
[
"impale",
25
]
],
"attack_effs": [
{
"id": "tetanus",
"duration": 300,
"chance": 20
}
],
"death_drops": "default_zombie_death_drops",
"burn_into": "mon_zombie_scorched",
"flags": [
"SEES",
"HEARS",
"SMELLS",
"STUMBLES",
"WARM",
"BASHES",
"GROUP_BASH",
"POISON",
"ACIDPROOF",
"ACID_BLOOD",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"FILTHY"
],
"repo_id": 9296,
"original_id": "mon_zombie_urchin",
"diff": 0,
"armor_cut": 0,
"armor_bash": 0,
"emit_fields": [],
"vision_day": 40,
"attack_cost": 100,
"difficulty": 12.6
}