Z 胆汁士兵丧尸

这个蹒跚而行的士兵丧尸戴着一个烧坏的防毒面具,现在和它的脸融化在一起了。透过融化且被胆汁腐蚀结痂的面具,能看见似乎是某种已经硬化的肉质长喙,某种正在冒烟的腐蚀性液体从中泄漏出来。


常规 战斗
HP: 120 近战技能: 6
种类: 丧尸, 人类 闪避技能: 1
速度: 90 近战伤害: 2d6+0
材质: 攻击消耗: 100
体型: 中等 (62.5 L)

防护

触发器
钝击: 12 死亡:
斩击: 25 攻击:
展开 bite / 冷却:5,
ACID_BARF / 冷却:10,
gun / 冷却:15
防弹: 20 击中时:

其他
攻击性: 100 士气: 100
威胁: 57 (致命) 视力: 40 (夜:13)
半数进化期: 4
进化为:
展开 黑雾丧尸 (25%)
胆汁士兵丧尸 (20%)
酸液士兵丧尸 (25%)
凯夫拉丧尸 (20%)
爆汁丧尸 (2.5%)
变形丧尸 (2.5%)
骷髅丧尸 (5%)
燃烧进化: 烧焦丧尸
可收获: zombie
死亡掉落: mon_zombie_soldier_death_drops
Flags

查看 JSON
{
    "id": "mon_zombie_soldier_acid_1",
    "type": "MONSTER",
    "name": {
        "str": "胆汁士兵丧尸"
    },
    "description": "这个蹒跚而行的士兵丧尸戴着一个烧坏的防毒面具,现在和它的脸融化在一起了。透过融化且被胆汁腐蚀结痂的面具,能看见似乎是某种已经硬化的肉质长喙,某种正在冒烟的腐蚀性液体从中泄漏出来。",
    "copy-from": "mon_zombie_soldier",
    "looks_like": "mon_zombie_soldier",
    "diff": 20,
    "bleed_rate": 50,
    "delete": {
        "upgrades": {
            "half_life": 28,
            "into_group": "GROUP_SOLDIER_UPGRADE"
        }
    },
    "extend": {
        "special_attacks": [
            [
                "ACID_BARF",
                10
            ],
            {
                "type": "gun",
                "cooldown": 15,
                "move_cost": 90,
                "gun_type": "acid_sniper",
                "fake_skills": [
                    [
                        "gun",
                        4
                    ],
                    [
                        "rifle",
                        4
                    ]
                ],
                "fake_dex": 8,
                "fake_per": 8,
                "require_targeting_player": false,
                "description": "%s 射出了一道酸液!",
                "ranges": [
                    [
                        2,
                        20,
                        "DEFAULT"
                    ]
                ]
            }
        ],
        "death_function": {
            "message": "%s 的尸体被酸液融化了。",
            "effect": {
                "id": "death_acid",
                "hit_self": true
            },
            "corpse_type": "NO_CORPSE"
        },
        "flags": [
            "ACIDPROOF",
            "ACID_BLOOD"
        ]
    },
    "repo_id": 9340,
    "original_id": "mon_zombie_soldier_acid_1",
    "default_faction": "zombie",
    "bodytype": "human",
    "categories": [
        "CLASSIC"
    ],
    "species": [
        "ZOMBIE",
        "HUMAN"
    ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 120,
    "speed": 90,
    "material": [
        "flesh"
    ],
    "symbol": "Z",
    "color": "light_green_green",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 6,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 0,
    "dodge": 1,
    "armor_bash": 12,
    "armor_cut": 25,
    "armor_bullet": 20,
    "armor_elec": 3,
    "weakpoint_sets": [
        "wps_humanoid_body",
        "wps_humanoid_body_armor",
        "wps_humanoid_open_helmet"
    ],
    "vision_day": 40,
    "vision_night": 13,
    "harvest": "zombie",
    "special_attacks": [
        {
            "type": "bite",
            "cooldown": 5,
            "min_mul": 0.8
        },
        [
            "ACID_BARF",
            10
        ],
        {
            "type": "gun",
            "cooldown": 15,
            "move_cost": 90,
            "gun_type": "acid_sniper",
            "fake_skills": [
                [
                    "gun",
                    4
                ],
                [
                    "rifle",
                    4
                ]
            ],
            "fake_dex": 8,
            "fake_per": 8,
            "require_targeting_player": false,
            "description": "%s 射出了一道酸液!",
            "ranges": [
                [
                    2,
                    20,
                    "DEFAULT"
                ]
            ]
        }
    ],
    "death_drops": "mon_zombie_soldier_death_drops",
    "upgrades": {
        "half_life": 28,
        "into_group": "GROUP_SOLDIER_UPGRADE"
    },
    "burn_into": "mon_zombie_scorched",
    "fungalize_into": "mon_zombie_fungus",
    "flags": [
        "SEES",
        "HEARS",
        "SMELLS",
        "WARM",
        "BASHES",
        "GROUP_BASH",
        "POISON",
        "NO_BREATHE",
        "REVIVES",
        "PUSH_MON",
        "FILTHY",
        "ACIDPROOF",
        "ACID_BLOOD"
    ],
    "emit_fields": [],
    "attack_cost": 100,
    "difficulty": 57.9376
}