Z 研究员丧尸

除了乌黑的眼睛,这只丧尸看起来不像其他丧尸那样腐臭和非人。它穿着破烂的实验服,似乎还有一丝意识——不是人类的意识,而是其他的东西。当你看着它的时候,它的动作看起来就像是木偶。


常规 战斗
HP: 80 近战技能: 3
种类: 丧尸, 人类 闪避技能: 1
速度: 75 近战伤害: 2d4+2
材质: 攻击消耗: 100
体型: 中等 (62.5 L)

防护

触发器
钝击: 0 死亡:
斩击: 0 攻击:
展开 scratch / 冷却:20
防弹: 击中时:

其他
攻击性: 100 士气: 100
威胁: 4 () 视力: 50 (夜:3)
半数进化期: 4
进化为:
展开 健壮丧尸 (11%)
肉钩丧尸 (3%)
长臂丧尸 (9%)
狩猎者丧尸 (6%)
骷髅丧尸 (8%)
烟雾丧尸 (3%)
黑影丧尸 (3%)
爆浆丧尸 (3%)
流涎啃蚀者 (3%)
尖叫丧尸 (9%)
酸液丧尸 (8%)
死灵法尸 (1.5%)
死灵爆汁丧尸 (1.2%)
爆汁丧尸 (9%)
狂暴丧尸兽 (4.5%)
丧尸主宰 (0.3%)
变形丧尸 (0.5%)
荆棘蹒跚者 (3%)
静电丧尸 (5%)
蝠翼丧尸 (6%)
再生丧尸 (1%)
化蛹丧尸 (1%)
化蛹丧尸 (1%)
燃烧进化: 烧焦丧尸
可收获: zombie
死亡掉落: mon_zombie_scientist_death_drops
Flags

查看 JSON
{
    "id": "mon_zombie_scientist",
    "type": "MONSTER",
    "name": {
        "str": "研究员丧尸"
    },
    "description": "除了乌黑的眼睛,这只丧尸看起来不像其他丧尸那样腐臭和非人。它穿着破烂的实验服,似乎还有一丝意识——不是人类的意识,而是其他的东西。当你看着它的时候,它的动作看起来就像是木偶。",
    "default_faction": "science",
    "bodytype": "human",
    "\/\/": "zombie scientists are recognised as friendly by the lab's defense system",
    "categories": [
        "CLASSIC"
    ],
    "species": [
        "ZOMBIE",
        "HUMAN"
    ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 80,
    "speed": 75,
    "material": [
        "flesh"
    ],
    "symbol": "Z",
    "color": "white_cyan",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 2,
    "dodge": 1,
    "armor_elec": 1,
    "vision_day": 50,
    "vision_night": 3,
    "harvest": "zombie",
    "path_settings": {
        "max_dist": 5
    },
    "special_attacks": [
        [
            "scratch",
            20
        ]
    ],
    "death_drops": "mon_zombie_scientist_death_drops",
    "burn_into": "mon_zombie_scorched",
    "upgrades": {
        "half_life": 28,
        "into_group": "GROUP_ZOMBIE_UPGRADE"
    },
    "flags": [
        "SEES",
        "HEARS",
        "SMELLS",
        "STUMBLES",
        "WARM",
        "BASHES",
        "POISON",
        "ACIDPROOF",
        "NO_BREATHE",
        "REVIVES",
        "PUSH_MON",
        "PATH_AVOID_DANGER_1",
        "PRIORITIZE_TARGETS",
        "FILTHY"
    ],
    "repo_id": 9350,
    "original_id": "mon_zombie_scientist",
    "diff": 0,
    "armor_cut": 0,
    "armor_bash": 0,
    "emit_fields": [],
    "attack_cost": 100,
    "difficulty": 4.139600000000001
}