除了乌黑的眼睛,这只丧尸看起来不像其他丧尸那样腐臭和非人。它穿着破烂的实验服,似乎还有一丝意识——不是人类的意识,而是其他的东西。当你看着它的时候,它的动作看起来就像是木偶。
常规 | 战斗 | ||
HP: | 近战技能: | ||
种类: | 丧尸, 人类 | 闪避技能: | |
速度: | 近战伤害: | ||
材质: | 肉 | 攻击消耗: | |
体型: | 中等 ( |
||
防护 |
触发器 |
||
钝击: | 死亡: | ||
斩击: | 攻击: |
展开scratch / 冷却:20 |
|
防弹: | 击中时: | ||
其他 |
|||
攻击性: | 士气: | ||
威胁: | 视力: | ||
半数进化期: | |||
进化为: | |||
燃烧进化: | 烧焦丧尸 | ||
可收获: | zombie | ||
死亡掉落: | mon_zombie_scientist_death_drops |
{
"id": "mon_zombie_scientist",
"type": "MONSTER",
"name": {
"str": "研究员丧尸"
},
"description": "除了乌黑的眼睛,这只丧尸看起来不像其他丧尸那样腐臭和非人。它穿着破烂的实验服,似乎还有一丝意识——不是人类的意识,而是其他的东西。当你看着它的时候,它的动作看起来就像是木偶。",
"default_faction": "science",
"bodytype": "human",
"\/\/": "zombie scientists are recognised as friendly by the lab's defense system",
"categories": [
"CLASSIC"
],
"species": [
"ZOMBIE",
"HUMAN"
],
"volume": "62500 ml",
"weight": "81500 g",
"hp": 80,
"speed": 75,
"material": [
"flesh"
],
"symbol": "Z",
"color": "white_cyan",
"aggression": 100,
"morale": 100,
"melee_skill": 3,
"melee_dice": 2,
"melee_dice_sides": 4,
"melee_cut": 2,
"dodge": 1,
"armor_elec": 1,
"vision_day": 50,
"vision_night": 3,
"harvest": "zombie",
"path_settings": {
"max_dist": 5
},
"special_attacks": [
[
"scratch",
20
]
],
"death_drops": "mon_zombie_scientist_death_drops",
"burn_into": "mon_zombie_scorched",
"upgrades": {
"half_life": 28,
"into_group": "GROUP_ZOMBIE_UPGRADE"
},
"flags": [
"SEES",
"HEARS",
"SMELLS",
"STUMBLES",
"WARM",
"BASHES",
"POISON",
"ACIDPROOF",
"NO_BREATHE",
"REVIVES",
"PUSH_MON",
"PATH_AVOID_DANGER_1",
"PRIORITIZE_TARGETS",
"FILTHY"
],
"repo_id": 9350,
"original_id": "mon_zombie_scientist",
"diff": 0,
"armor_cut": 0,
"armor_bash": 0,
"emit_fields": [],
"attack_cost": 100,
"difficulty": 4.139600000000001
}