j 血肉蹒跚者

各种生物跳动的器官融合在一起,形成了这个蹒跚而行、略为人型的怪物。无数临时拼凑形成的嘴颤抖着不断发出咝咝作响的呻吟和低语。


常规 战斗
HP: 100 近战技能: 4
种类: 畸变体 闪避技能: 0
速度: 50 近战伤害: 2d4+0
材质: 攻击消耗: 100
体型: 大 (80 L)

防护

触发器
钝击: 2 死亡:
斩击: 2 攻击:
展开 FLESH_GOLEM / 冷却:10,
ABSORB_MEAT / 冷却:10
防弹: 2 击中时:

其他
攻击性: 100 士气: 100
威胁: 4 () 视力: 50 (夜:3)
半数进化期: 4
进化为:
展开 血肉傀儡 (100%)(占位:1)
可收获: zombie
死亡掉落:
Flags

查看 JSON
{
    "id": "mon_fleshy_shambler",
    "type": "MONSTER",
    "name": {
        "str": "血肉蹒跚者"
    },
    "description": "各种生物跳动的器官融合在一起,形成了这个蹒跚而行、略为人型的怪物。无数临时拼凑形成的嘴颤抖着不断发出咝咝作响的呻吟和低语。",
    "default_faction": "jabberwock",
    "species": [
        "ABERRATION"
    ],
    "volume": "80000 ml",
    "weight": "90 kg",
    "hp": 100,
    "speed": 50,
    "material": [
        "flesh"
    ],
    "symbol": "j",
    "color": "dark_gray_red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 4,
    "melee_dice": 2,
    "melee_dice_sides": 4,
    "melee_cut": 0,
    "armor_bash": 2,
    "armor_cut": 2,
    "armor_bullet": 2,
    "armor_elec": 1,
    "bleed_rate": 80,
    "vision_day": 50,
    "vision_night": 3,
    "special_attacks": [
        [
            "FLESH_GOLEM",
            10
        ],
        [
            "ABSORB_MEAT",
            10
        ]
    ],
    "harvest": "zombie",
    "upgrades": {
        "half_life": 15,
        "into": "mon_flesh_golem"
    },
    "flags": [
        "SEES",
        "HEARS",
        "SMELLS",
        "STUMBLES",
        "WARM",
        "ATTACKMON",
        "POISON"
    ],
    "repo_id": 9334,
    "original_id": "mon_fleshy_shambler",
    "dodge": 0,
    "diff": 0,
    "emit_fields": [],
    "attack_cost": 100,
    "difficulty": 4.888800000000001
}